problems with Borland c++ 5
i have a line of code in one of my programs that looks like this:
deque < char* > *infoNode = new deque < char * >;
well, syntax is ok. But while running, a message appears on the screen telling me that there has ocurred an exception: EAccessViolation, and the instruction wich raised this exception is the one above. I think that instruction CAN''T make raise any problem but, who knows?, maybe, i''m missing somethin.
I enclosed the instruction in a try{}catch{} but i couldn''t catch any exception. i delete all dynamic varyables created with new.
Please help me.
see you
game developer
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