Student!
Hey people, im in Univeristy studying games design and the 3D modelling which goes into the games theirselves. I have a few questions to ask as im new to this and designing games. I was asked at Uni how 3d images are displyed on Screen? They asked for technical terms. They said think about textures, perspectives, rendering, bump mapping etc. I have been thinking about how to even start off by explaining it but its so difficult to just say how its displyed lol.
Any ideas thank you
You should read the sticky posts on the Visual Arts forum.
Moving to Visual Arts.
Moving to Visual Arts.
-- Tom Sloper -- sloperama.com
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