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Blender?

Started by September 14, 2009 03:34 PM
30 comments, last by MarkS 15 years, 3 months ago
Made a post here if you'd like to comment about these issues where some people might see it.
http://www.blender.org/forum/viewtopic.php?t=15500
That was you? All of that white text on a black background made my head hurt. I agree with most of what you wrote though. [lol]

I find Blender rather easy to use. I started a year ago making mods for the game Morrowind. The document, Blender: Noob to Pro , got me started and made the learning process go so much smoother. I'm now using it for all of the content of a game. The engine will be my own, but every 3D model is coming from Blender. I've used rather expensive programs with fewer features that were harder to use.

No, I am not a professional programmer. I'm just a hobbyist having fun...

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Quote: Original post by maspeir
That was you? All of that white text on a black background made my head hurt. I agree with most of what you wrote though. [lol]


haha, yeah I took out the block, makes a little easier on the eyes :)
Leave a message perhaps. Although I think blenderartists is where most discussion happens.
I editted the post a heap yesterday.

Quote: Original post by maspeirI find Blender rather easy to use. I started a year ago making mods for the game Morrowind. The document, Blender: Noob to Pro , got me started and made the learning process go so much smoother.


That's the thing though, you shouldn't need a guide to do all the basics. I'm ham fisting my way through it to deliberately gauge what frustrations a REAL person would have and no, I don't like ANY 3d modellers (except maybe MudBox). I think they're lacking some fundamentals that existing artists/dev are just too used to the old ways and don't see it. That can only make the program better. Just remember, some people just LOOOVEE assembly code in notepad :D
Yes, the interface is a little rough (understatement of the year!), but the program is so powerful that you'll soon forget your frustrations. Since the program is designed to be cross platform, their GUI makes sense. It is the same regardless of platform. Still, I wish they'd scrap it and use Window's GUI. It is one thing to need to learn a new program's features. What makes Blender so hard is first having to figure out the interface. However, once you get past the interface, you'll find that the features are rather intuitive (save for that silly right button, middle button, left button thingy).

Just as an aside... Who the heck has a middle mouse button? I cannot even find a mouse with a middle button! Seriously! [flaming] My mouse has a bunch of really tiny buttons that can be configured in various ways, but they require flexing my fingers in odd and anatomically incorrect positions to press.

This is a good discussion, but wouldn't it be better served in the Visual Arts forum?

[Edited by - maspeir on September 22, 2009 1:29:31 PM]

No, I am not a professional programmer. I'm just a hobbyist having fun...

Quote: Original post by maspeir
Just as an aside... Who the heck has a middle mouse button? I cannot even find a mouse with a middle button! Seriously!

On most mice with a scroll wheel, you can press the wheel to get it to act as a middle button.

I've always used 3-button mice. It originally started when I got a RISC-OS computer which had a GUI that relied on all three - and applications used them consistently.
Quote: Just as an aside... Who the heck has a middle mouse button? I cannot even find a mouse with a middle button! Seriously!

I know this is offtopic, but is this a joke post or is it different in other countries

Just had a quick look at a computer sites selection of mice 47/48 of them had middle buttons, the only one that didnt was for an apple PC
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I've moved and updated (AGAIN!) my post to here. No black background! :D
http://blenderartists.org/forum/showthread.php?p=1474346#post1474346
Quote: Original post by zedz
Quote: Just as an aside... Who the heck has a middle mouse button? I cannot even find a mouse with a middle button! Seriously!

I know this is offtopic, but is this a joke post or is it different in other countries


Not a joke. Maybe I didn't look hard enough, but I know I couldn't find one on NewEgg. But I do prefer wireless mice and that may be my problem. Don't know...

[edit]

I think my problem is that I was looking for this:


It seems that this type of mouse is no longer made or hard to find. All three button mice I can find through Google have two buttons and a clickable scroll wheel. Not quite the same thing, but I guess it is the accepted norm now.

[Edited by - maspeir on September 22, 2009 5:53:20 PM]

No, I am not a professional programmer. I'm just a hobbyist having fun...

Quote: Original post by Reggi
Oh and, I'm sure this question is better placed in blender forums


We have a more appropriate subforum, too. Moved to Visual Arts.
Don't even try to make games IN blender. I'm using Blender with a custom export file to import into my engine done in C++. And it is fantastic.

Blender Game Engine SUCKS. Not worth the time. Blenderartists.org has people working with it, and all their games fall WAY WAY WAY short.

I have never tried it but I hear it is overly complicated and have yet to see even something close to a playable demo. Learn c++, work in that with 2d games and such. Blender is a good tool though.

NBA2K, Madden, Maneater, Killing Floor, Sims

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