3d Studio max 4 Directx
Dear group... I have just gotten to a point where I''m reasonably good at 3ds 4. I want to be able to use these models in my directx8 programs? Any advice of where I should start.
I have read alot about the quake2 and 3 model format, but is there anyway I can just load the models directly into my programs without exporting to those formats? Plus, I think those are ogl formats anyway. What I''m trying to say, can''t I just somehow export the vertices of my models and load them into directx?
Hope I didn''t confuse anyone. Any help or suggestions would be greatly appreciated.
Thanks,
Chris Lynch
http://www.gamedev.net/community/forums/topic.asp?topic_id=54376
http://www.gamedev.net/community/forums/topic.asp?topic_id=54434
http://www.gamedev.net/community/forums/topic.asp?topic_id=54434
Simon O'Connor | Technical Director (Newcastle) Lockwood Publishing | LinkedIn | Personal site
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