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Matrix / Vector math

Started by July 13, 2001 03:54 PM
-1 comments, last by Spartacus 23 years, 7 months ago
Obviously matrix and vector math is a very important part of 3D programming. I just started on 3D programming but I dont know much about matrices and vectors so I was thinking if someone could direct me to a good matrix/vector math tutorial on the net. I found tutorials explaining how to multiply vectors, how to find dot/cross product and stuff like that, but none of them explains what I can use it for. Do someone know of any good books that explain this? I was thinking of buying the book "Beginning Direct3D Game Programming", does this book explain anything about matrix and vector math? -Thanks in advance -René

Real programmers don't document, if it was hard to write it should be hard to understand

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