Advertisement

Square versus Diamond

Started by June 26, 2001 05:22 PM
2 comments, last by MeEatCows 23 years, 7 months ago
Some people use square and some people use diamond tiles. I was looking at NOX today and I say it looked pretty odd. So I took a screenshot of it and found out that it uses 30x30 tiles. I was planning on using diamond tiles (32x16) but I thought I’d first post and find out if one has advantages over the other? I see a few advantages for square but don’t really see anything diamond holds over square. By square I mean tiles that are square but rotated at a 45degree angle.
Diamond tiles give the player a feeling of 3D (they don''t move up, down, left, and right, instead they move north-west, south-east, north-east, and south-west). On the other hand, square tiles are easier
Advertisement
OOPS! i didn''t read long enough: "By square I mean tiles that are square but rotated at a 45degree angle." SORRY!
In my engine I am using 44x44 square *rotated* tiles.

We''ll call them 1:1 tiles, and diamond are 2:1 tiles...

It is only very slightly easier this way I believe, but the reason I chose it was because I am an old UO player, and I just really like the look of the 1:1 tiles over the 2:1 tiles. 3D looking or not, for some things'' I just think it looks better.

It''s just a matter of preference and how you do some equations, no real difference.

This topic is closed to new replies.

Advertisement