Need advice on Inkscape
I'm actually just going to do the house for now. Might do the character after but I'll need a different picture for that.
Town Square Hilltop with Pterodactyls Many, many of the games for the SNES, SEGA16, and GBA use square-tile 2D graphics, they just look a bit different depending whether they are used in a 3/4 overhead view, true overhead view, isometric view, side-on platformer view (where they are combined with a 'painted' background), or 1/4 overhead arcade fighter view. Square tiles were what the console engines supported and an industry standard all game artists knew how to produce, and they are still used in modern 2D games because there are only 3 other ways you can do 2D graphics: you can use hexagonal tiles instead of square ones, you can use a painting-like background over an invisible pathfinding layer like many 2D adventure games, especially by Sierra, or since the invention of Flash it's been possible to use more object-oriented physics which assign collision and pathfinding properties to individual sprites - maybe PS 1 or 2 could also do this, not sure. (Also there are 2D/3D hybrid graphics, but I won't get into those.)
Anyway, it would be entirely possible to re-implement Golden Sun's graphics in a non-tile-based way, but the original game is definitely tile-based.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
For example, look at the edge of the grass in the upper left hand corner below the house, then look at the edge of the grass below the sideways-facing person: clearly the same grass-at-the-top-of-a-cliff tile was used here. Also look at the tree, the leftmost ball of tree leaves is a duplicate of the one that is slightly higher and to the right. In the dark grass below the tree there is a pair of purple heart shapes that is duplicated. Etc.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
i use it because its easier. Yeah getting things symetrical is easy in either copy and paste
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.