Hey all,
I have a problem that I have been trying to resolve for a while now, but to no avail, and so I turn to you lot with your infinate wisdom in hope that you can help. My problem comes when building my game in release mode, everything is screwed, parts of strings are missing, or are just in the wrong place, colours are wrong, bits have been added where they shouldn't have been etc etc etc. All of this is correct in Debug, but not in Release, to help I have taken 2 screenshots, one in Debug ( how it's supposed to look ) and one in Release ( all screwed ).
Debug:
![](http://www.btinternet.com/~roger.dadd/shot0.jpg)
Release:
![](http://www.btinternet.com/~roger.dadd/shot1.jpg)
I am using OpenGL as the renderer.
I hope someone can help, perhaps someone had the same problem?
Regards,
Phil.
Edited by - python_regious on June 17, 2001 8:46:32 AM