Ray Tracing a Tiny Procedural Planet

Published November 06, 2019 by Morgan McGuire, posted by GameDev.net
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Slides and transcript for "Ray Tracing a Procedural Planet", with links to all of the code. An easy and inspirational introduction to procedural landscape generation by Morgan McGuire.

Slides: http://casual-effects.com/research/McGuire2019ProcGen/McGuire2019ProcGen.pdf

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NubDevice

Oh yeah, here we go...

November 06, 2019 05:04 PM
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