Visual Studio gurus!!
well, I''m not really sure if this fits properly in to this forum, but here goes:
does anyone know how to customize visual studio so that in the new file or new workspace dialogs, you can add your own types?
As well, if I can figure out how to make a new file type, is there a way to specify syntax highlighting for the new file type? I know how to do it for file types that already exist, as well as user defined keywords, but I want to add this to different file types.
The key goal is to make visual studio know what a .uc unreal script is, and to be able to highlight the syntax properly in those files.
Any help would be appreciated.
------------------------------------------If you assume there is only one path to a goal, then you have only found the path to failure.
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