Influence map tips?
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"
One thing you might consider... once you decide on the footprint for the building, prevent anyone new from moving into that area. Reserve it for the building. Also, if anyone is in that zone, make sure they start to move their ass with a preference on getting out of the building zone. Once the space is clear, the building drops into place. By doing that, you avoid the problem of snapping people out of the building zone. You let it clear naturally instead. But now we are off-topic slightly.
Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play
"Reducing the world to mathematical equations!"