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The next BIG step to get to the SHOW

Started by May 31, 2001 08:00 PM
1 comment, last by chris1962 23 years, 8 months ago
Just looking for some general advice regarding my next step to make it to the show. I recently finished my first game (Lost Enticer . . . it''s in the GD showcase), and set up a web site to promote it. My ultimate goal is to get a job as a game developer. I''m trying to decide what to do next to expand my portfolio. In developing Lost enticer, I learned C++, directX, how to create 2d graphics (PaintShopPro), how to create music (midi''s), and sound effects (recorded them myself and manipulated them with SoundForge). I''m considering learning to use a 3D game engine, specifically the AURAN Jet engine. I realize it''s a HUGE leap from a tetris clone (Lost Enticer) to a product like AURAN Jet, but I have put some thought into this. I figure that if I were to go and work for an established gaming company, they would want me to learn and use their existing technology such as their own 3D game engine. Any sage advice would be greatly appreciated. Thanks, Chris In the mood for a little Fun & Games? Check out www.SunAndGames.com Home of Lost Enticer
Indie in training . . . www.GamesForSail.comMy life as a blogger . . . Blog Blog Blog . . . Blah Blah Blah
I cannot give you SAGE advice because I yet did nothing but a tetris clone, too. But I''m now doing a racing game. That''s what everybody says everywhere: "Go by short steps" or "after tetris, do pong" and things like this.
import money.*;#include "cas.h"uses bucks;
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If you don''t want to spend a lot of time figuring out a new game, make a 3D tetris clone with Jet.

The Jet examples are pretty good and the documentation is above par as well. It''s an OOD, so I hope you know a little C++.

Knowing how to use an engine like Jet would be appealing to certain game companies (e.g. the guys programming Unreal II would appreicate it more than the guys at ID).



Magmai Kai Holmlor
- The disgruntled & disillusioned
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara

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