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My problem when using Panda X Exporter

Started by March 25, 2008 08:12 AM
-1 comments, last by clozxy 16 years, 9 months ago
I have met a problem when using Panda DirectX Exporter in 3dmax 8, please somebody help me. SOS!!! When I create a character with animation, I want to export it to a X file with animation in it, So, I configured it as below, Include animation: true Bones: true coordinate system left Handed Axis: true After exporting, I open the result .X file with deep exploration, it is not recognizable, but before exporting, It can animate well in 3dmax. I am not sure what the problem is. Anybody would like to give me any suggestion? Thanks,

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