I've heard of some problems with it, though the people that have said they have had problems dont have any proof to back up what they say.
Considering this it its first release, it could contain some bugs.
I've heard of some problems with it, though the people that have said they have had problems dont have any proof to back up what they say.
Considering this it its first release, it could contain some bugs.
I also don't have problems with D3DX. Some say that there are memory leaks when using D3DX. But i don't know where. I think D3DX is a great tool for 3D programming because it isn't slower than IM and does some basic management for you. Other than RM you are responsible for the scene/world-management and you can do it how you would like to do it. D3DX gives you more freedom than RM without to slow your app down and freeing you from the management of your scene.
VirtualNext
My question is: Has anyone here experienced any problems with D3DX? And what was the problem? Or has anyone heard of any problems with it?
--TheGoop