Debugging in Isohex book
Hello everyone!
I am on my third reading of the IsoHex book and I must admit it is really good!
I travel alot and this is the perfect book for me on the plane etc.
Anyhoo, I am finally doing some coding and playing around with the samples provided. I need some help on setting a break in code when using Direct X full screen. Even though I put a break there, the full screen game screen hangs and does not return me back to the c++ ide.
Can anyone help me with this? In particular, I am trying to look at chapter 19s source code and put a break when the mouse buttons are pushed, etc. I hope I made sense, hehe.
Thanks in advance!
Dan
Last I checked, you could only debug fullscreen with a second monitor. If you REALLY want to set breakpoints, try using a windowed app. It''s ONE good reason to provide windowed and fullscreen capabilities both in your game.
Eboz
Eboz
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