Advertisement

Sprites in Direct_Draw with vb

Started by December 08, 1999 10:34 AM
2 comments, last by GameDev.net 25 years, 1 month ago
Well, you perhaps have Directx7 SDK, so you should study the DDraw examples 1-4, 4 is the best. That is very clear example about it.
Basically, you just create a surface,Surfdesc and Rect for it and then blit it to backbuffer.
Yep,

Also Specify a color key for your bitmap
and when you blit to your buffer, your would incorporate your specified colorkey in your final parameter

Advertisement
How do you make a sprite with direct_Draw in vb.
thanx
Sorry my first reply was a tad vague

Specifying a colorkey will privide transparency in your background

------------------
Erick

This topic is closed to new replies.

Advertisement