All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
14
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Graphics and GPU Programming
Advertisement
Scrolling in DX7
Graphics and GPU Programming
Programming
Started by
Shinryuu64
October 11, 1999 08:39 PM
-1
comments, last by
Shinryuu64
25 years, 3 months ago
Shinryuu64
Author
122
October 11, 1999 08:39 PM
I'm using DirectX 7 for Visual Basic, and I am using 320x240x16 mode. How do you scroll the screen? Also, does anyone know how to use a clipper in full-screen mode instead of windowed mode? If so, please help me!!
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
The 5 First Principles of proper open world game design;
Writing for Games
Ellipse fitting
Math and Physics
A better idea than GTA;
GDNet Lounge
enum bitfield
AngelCode
click and drag sprite
For Beginners
Recent progress in LOD generation?
Artificial Intelligence
Advertisement
Recommended Tutorials
The Ultimate Guide for Promoting Your Game with Twitch Influencers
Business and Law
How to Implement Scoreboards in Godot with the GameJolt API
General and Gameplay Programming
Math for Game Developers: Intro to Matrices
Math and Physics
Distilling Game Design
Game Design and Theory
How to Make Gameplay Trailers Like the Triple A
Business and Law
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top