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Opinion of Allegro

Started by March 31, 2001 08:55 AM
5 comments, last by CpMan 23 years, 10 months ago
I have a couple of friends who are absolutly in love with Allegro. I''m not really interested in it, but I was wondering how it compares to APIs such as DirectX and OpenGL
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Can I make the 3d game with Allegro like Quake or ,,? and Does it run in the Windows or Linux? I don''t know it at all.
^^
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Allegro is compatible with OpenGL. So yes, if you''ve got the brains and the patience, you could write the next Quake killer.

The main attractiveness of allegro is that it is Cross Platform. It supports Linux, Windows, Be, DOS(this is pointless now). I''m not sure if they''ve added new OSses to that list.

Use it if you''re interested in making a game. Don''t use it if you''re interested in learning about graphics.
==========================================In a team, you either lead, follow or GET OUT OF THE WAY.
Allegro was the first time I got involved with graphics in C. I didn''t use it that long (no more than a month), but it gave me the confidence I needed to move onto OpenGL.

Allegro is cool because it lets you forget about stuff like DirectX initialisation code, and lets you concentrate on writing actual game code.

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Martee
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
Oh, and the newest versions of Allegro add support for MacOS.

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Martee
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
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Will Allegro work with DevC++?

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