24-bit Bitmaps don't like me
Hey again
I have a small problem. It would appear that although my graphics engine is completely capabable of displaying an image consisting of, say, 3 colours in 32 and 16 -bit mode, it displays an > 800 colour image as whiteness. Both are 24-bit bitmaps that I am loading from disk.
All I do is change the filename, and one works but the other doesn''t. I''ve tried many things but none have worked.
Any ideas? I''m using Dx7.
Thanks
The_Minister
1C3-D3M0N Interactive
[email=mwronen@mweb.co.za" onmouseOver="window.status='Mail The_Minister'; return true" onmouseOut="window.status=' '; return true]The_Minister[/email]1C3-D3M0N Interactive
What dimensions are your images? If you use them as textures their width and height should probably be a power of 2 (8, 16, 32, 64, ...)
All of them. I have 8x8, 32x32, 64x64 and so on till 1024x768, and not a single damn one works
. Of course, the low-colour ones seem to. This is starting to freak me out.
The_Minister
1C3-D3M0N Interactive
![](smile.gif)
The_Minister
1C3-D3M0N Interactive
[email=mwronen@mweb.co.za" onmouseOver="window.status='Mail The_Minister'; return true" onmouseOut="window.status=' '; return true]The_Minister[/email]1C3-D3M0N Interactive
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