Quote: Original post by daniel_i_l
You must be good, how did you beat it? (could you post the steps?)
Well, I spent several hours a day for a few months playing this game with friends while we were supposed to be learning Math in college. :)
The game I posted earlier (to show the bug), is one where I was about to beat the computer.
Quote: It would be relativly easy to let the player start and the other things you mentioned but i really dont have time to mess around with it now. maybe during the next break i'll improve the interface and fix that bug.
the current search depth is 8 but it usually searches much less due to AB and other pruning algorithms.
That's a pretty fast depth-8 search! I programmed a simple player this morning but I haven't done much with move ordering and I didn't implement transposition tables, so it's kind of slow. I'll see if I can beef it up a little (better evaluation, better search) and I'll post the code somewhere.