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compiling quake3 with xcode

Started by January 18, 2007 02:36 PM
1 comment, last by charnold 17 years, 10 months ago
just downloaded quake3 source and opened in xcode, I tried to compile, first I got: q_math.c:816: error: asm blocks not enabled, use `-fasm-blocks' so I added it to the build settings, now I get: Quake3 (Application):0: Command /Developer/Private/jam failed with exit code 1 I haven't done much with xcode so I have no idea what this means. Thanks for any help!
If jam failed, then there was an error higher up; check your compile log.

IMHO you should be using the icculus ioquake3 project instead of the official id sources; they've started cleaning up the code (such as removing inline assembly) and making it work better for more modern equipment.
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worked, thanks!

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