I just realized the great increase..
I just realized the great increase in composers flooding the forums. every post seems to be about a composer wanting to gain projects o.o . seriously i think the ratio of games : composer isnt enough for the amt of composers here , just an opinion. and almost everyone calls themselves "proffesional". sry, not being offensive, just a view.
Oh, I think the ratio of composers to game is adequate for the amount of composers there. The ratio of quality titles in development vs the amount of able composers is probably right on.
I think it's all about connections though. Tons of games, tons of composers. Which games are looking for a composer? Which games deserve to find one? How many composers are able/competent enough to fit the bill for a specific project.
It seems like too many question marks and not enough definites. So in that train of thought, there are probably too much composers for the amount of games in dev. I would submit that the ratio is fine, but it ultimately doesn't matter due to a lack of quality connections.
Starting up is hard, you got to keep asking and asking and asking until you match up with a project. Once you do a gig or two it get's easier and you won't even need a "looking for a gig" post (though I agree in the last few weeks those have increased.) I myself haven't inquired too much recently about jobs, they keep finding me for some reason. It's because I've been able to come to the community and show what I've done vs ask if I can do something, which I think is a fantastic feature of professionalism.
Ja?
Tony
I think it's all about connections though. Tons of games, tons of composers. Which games are looking for a composer? Which games deserve to find one? How many composers are able/competent enough to fit the bill for a specific project.
It seems like too many question marks and not enough definites. So in that train of thought, there are probably too much composers for the amount of games in dev. I would submit that the ratio is fine, but it ultimately doesn't matter due to a lack of quality connections.
Starting up is hard, you got to keep asking and asking and asking until you match up with a project. Once you do a gig or two it get's easier and you won't even need a "looking for a gig" post (though I agree in the last few weeks those have increased.) I myself haven't inquired too much recently about jobs, they keep finding me for some reason. It's because I've been able to come to the community and show what I've done vs ask if I can do something, which I think is a fantastic feature of professionalism.
Ja?
Tony
thanks for ur feedback :). yea maybe i havent came here in awwhile, realized that the number of composers suddenly increased by 10 times lol. in the past there were miserable number of composers, its a good n bad thing though.
I'll be quite glad when we get some sort of audio showcase feature here. I'd also like to remind people about the Help Wanted forum, and that threads more suited to there, should go there.
if i was a game developer, it would be quite a headache lookin thru this forums lol. everyone seems to be doing the "same thing" if u get what i mean. i suggest that all these "musician for offer" threads should combine into one with some standard protocol or format so that its much easier to read and much more neat and more organized. hows that ? :)
The number of people looking for work (and posting about it on here) does indeed seem to fluctuate. About three years ago it was about the same as it is now.
EDIT: I went into a massive rant then that was probably inappropriate so i've decided to remove it, sorry :D
EDIT: I went into a massive rant then that was probably inappropriate so i've decided to remove it, sorry :D
If you think this is bad, come to the GDC. Every composer there hands out demo CD's like they are God's gift to music :p The increase will only become more great with time as well. With the advent of the new consoles, the existing ones still having games released, Apple attempting to get into games, the glorfication of the gamecomposer complements of forums like this, Video Games Live, and game composers transitioning into film and tv, and bigger budgeted games arriving on the PC, composers are flooding in the gates.
10 years ago, if a game had a great soundtrack, you would remember his name. (Chrono Trigger, Diablo, Secret of Mana, and a number of other games.) Composers today, have reached an almost superstar status. Jason Hayes, Jack Wall, Jeremy Soule. To some they are gods.
The increase isn't a bad thing, it just means more music and more competition. :) This is just my take. It seems as a whole, the industry is becoming more attractive. It is similiar to the 99% of people in certain parts of LA that are "actors, directors, or producers." For those that have been in those parts of LA, they know what I mean :p
10 years ago, if a game had a great soundtrack, you would remember his name. (Chrono Trigger, Diablo, Secret of Mana, and a number of other games.) Composers today, have reached an almost superstar status. Jason Hayes, Jack Wall, Jeremy Soule. To some they are gods.
The increase isn't a bad thing, it just means more music and more competition. :) This is just my take. It seems as a whole, the industry is becoming more attractive. It is similiar to the 99% of people in certain parts of LA that are "actors, directors, or producers." For those that have been in those parts of LA, they know what I mean :p
Sean Beeson | Composer for Media
www.seanbeeson.com
www.seanbeeson.com
I think it is just a fact of the music industry in general that there are more people who want to do the work than there are jobs. The music business is pretty romanticized, much like any creative profession.
A lot of people do leave the profession once they realize its unique pressures. I'm sometimes a little saddened when I see that. I wish there was a way to show people what it is really like, because sometimes it takes years to get the rose-colored glasses off.
That's not to say that things are all bad, though. I still think that in spite of the difficulties it is a pretty cool profession, and I do understand why so many people want to do it. I can remember one film scoring session over in London on a day when everything seemed to be going wrong when the mix engineer turned around to me and said, "Don't you sometimes just look around at all this and just say, 'Wow, this all so amazing!''" He was right, in spite of the craziness, it all was pretty amazing. We sat there quietly, and just took it all in for a couple of minutes and went back to work grinning for the rest of the day.
A lot of people do leave the profession once they realize its unique pressures. I'm sometimes a little saddened when I see that. I wish there was a way to show people what it is really like, because sometimes it takes years to get the rose-colored glasses off.
That's not to say that things are all bad, though. I still think that in spite of the difficulties it is a pretty cool profession, and I do understand why so many people want to do it. I can remember one film scoring session over in London on a day when everything seemed to be going wrong when the mix engineer turned around to me and said, "Don't you sometimes just look around at all this and just say, 'Wow, this all so amazing!''" He was right, in spite of the craziness, it all was pretty amazing. We sat there quietly, and just took it all in for a couple of minutes and went back to work grinning for the rest of the day.
personally i think the increase is really good.. of coarse im one of the people doing it but if theres more people makeing there own music, everyone will have a greater selection on what they want for the game. If there were less people there wouldnt be as many songs and there might not be the kind of song the persons looking for. it gives it more variety.
Quote: Original post by Sean R Beeson
If you think this is bad, come to the GDC. Every composer there hands out demo CD's like they are God's gift to music :p The increase will only become more great with time as well. With the advent of the new consoles, the existing ones still having games released, Apple attempting to get into games, the glorfication of the gamecomposer complements of forums like this, Video Games Live, and game composers transitioning into film and tv, and bigger budgeted games arriving on the PC, composers are flooding in the gates.
10 years ago, if a game had a great soundtrack, you would remember his name. (Chrono Trigger, Diablo, Secret of Mana, and a number of other games.) Composers today, have reached an almost superstar status. Jason Hayes, Jack Wall, Jeremy Soule. To some they are gods.
The increase isn't a bad thing, it just means more music and more competition. :) This is just my take. It seems as a whole, the industry is becoming more attractive. It is similiar to the 99% of people in certain parts of LA that are "actors, directors, or producers." For those that have been in those parts of LA, they know what I mean :p
woah thats cool , theres nothing like this in the recent AGDS ( asian game developer's summit) in my country. i was the only one giving out my album as demo. there wrent even any talks abt audio, let alone music. =X.
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