PLEASE HELP I'M A NEWBIE!
* Memory - i.e. none
* Detail - 256 colurs max, thats at 320x200
* Graphics - File format decoding takes years, screen clearing is very slow, no support for double buffer
* Sound - dont even try
If you want a hand getting rid of these, use QuickBasic 4.5 - it was discontinued by Microsoft but has several options like compile to .exe, support for libraries, and so on. I might be able to give you a copy?
Visual Basic may be good for you if you already understand BASIC and dont want to learn another language right away, and it also works with DirectX.
C++ is another way to go and is what most people use when they are trying to make programs that arent totally windows driven (with buttons, Windows text boxes and such).
-Geoff
Former Microsoft XNA and Xbox MVP | Check out my blog for random ramblings on game development
-Get VB5 Control Creation Edition (free) to tinker around with DirectX (but you can't compile anything with it) or
-Upgrade to VB6 or 7 if it's out by then, and you get a big discount because you're upgrading, or
-Screw VB and download Bloodshed Dev C++ (also free).
This way you can learn the language for cheap (and it uses the same kind of format as the language you already know) and then decide if you want to switch or upgrade or try DX first or what. Sound good?
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Lack
My long term goal was to learn C++ anyways so I might as well do it now.
I'd like to know if it would be worth getting the introductry edition of Visual C++.
IS there anything major that is crippled in the introductry edition?
He(she?) explains quite clearly what the intro. edition is (and how it's crippled).
Although, he is incorrect about the Academic version.
Dan
I am absolutly new to game programming although I am quite good with computers.
I am going to be creating a game with Qbasic. Now I know some people may be asking why the hell would you create a game in QBASIC when there is C++ and direct X!
Well the main reason is because It's free!
And the other reason is it's easy and I am already somewhat familar with it.
I would eventaully like to be able to create a Zelda style Action/RPG game with similar graphics to that of the SNES game Zelda a link to the past.
Would this at all be possible with QBasic?
Please let me know soon!