BMFont kerning amount zero?
hi,
first of all let me tell you that BMFont is an awesome tool!
keep up the good work.
however, i noticed that some kerning lines say amount=zero, and i wonder what is the point of that?
kerning first=356 second=260 amount=0
here is the font information
<source>
info face="Arial Narrow" size=16 bold=1 italic=0 charset="" unicode=1 stretchH=100 smooth=1 aa=4 padding=0,0,0,0 spacing=1,1
common lineHeight=16 base=13 scaleW=256 scaleH=256 pages=1 packed=0
</source>
I've already removed those for the upcoming version.
They were the result of not checking the adjustment before dividing by the anti-aliasing level, e.g. 3/4 = 0. [wink]
They were the result of not checking the adjustment before dividing by the anti-aliasing level, e.g. 3/4 = 0. [wink]
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
thanks a lot!
also, would it be possible to include the number of characters somewhere in the info-header?
that way i could more easily estimate the number of lines i will have to parse.
thanks! :)
also, would it be possible to include the number of characters somewhere in the info-header?
that way i could more easily estimate the number of lines i will have to parse.
thanks! :)
I'll see what I can do. :)
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
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