Where to start?
I know where I''d like to end up, Unreal, Descent 3, Starcraft... However I am a novice game programmer, in C++, and I don''t know where to start. I am going through www.eastcoastgames.com, it''s pretty good for starting out... does any one else know of any places that i can use to work may way up? thanks
You can try WinProg.org for some Win32 API tutorials, Nehe''s for OpenGL tutorials, CProgramming.com for some info. on C/C++ programming, and of course GameDev.net''s Programming Reference Area. ![](smile.gif)
Besides those, make sure you understand basic structure types that you can use in C/C++ (and pointers, you must know pointers very well!
). Things like Linked Lists, Stacks, Trees, et cetera. Most of these are provided by the STL, but I like to write my own and customize them as needed
.
"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
![Resist Windows XP''s Invasive Production Activation Technology!](http://www.crosswinds.net/~druidgames/resist.jpg)
http://www.gdarchive.net/druidgames/
![](smile.gif)
Besides those, make sure you understand basic structure types that you can use in C/C++ (and pointers, you must know pointers very well!
![](tongue.gif)
![](wink.gif)
"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
![Resist Windows XP''s Invasive Production Activation Technology!](http://www.crosswinds.net/~druidgames/resist.jpg)
http://www.gdarchive.net/druidgames/
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement