win32, linked lists, RPG question
i was tryin to incorporate a linked list that i was planning to use in my text RPG into a windows environment
being the careless programmer i am i got 35 errors on the first try
i was just wonderin
is it possible to use a linked list in a windows game?
one more thing
can i print a value a variable has in windows(like, x=5)
can TextOut do it?
if not what function can i use
thanx
Edited by - felisandria on March 4, 2001 12:28:07 AM
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers
Why wouldn''t you be able to do a linked list in Windows ? Try to stay away from the GDI for fast operations though (TextOut is part of the GDI), since they''re not fast. Use DirectX 8''s font wrapper, or a glPrint command like the one on Nehe''s, pick the one that applies to your API.
"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
http://www.gdarchive.net/druidgames/
"Finger to spiritual emptiness underlying everything." -- How a C manual referred to a "pointer to void." --Things People Said
http://www.gdarchive.net/druidgames/
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