Quote: Original post by gorogoro
So I changed the Update code to something like this:
*** Source Snippet Removed ***
But that if is really really ugly. And things are kept hard coded. :s
I didn't mean to clamp it in here, but immediately when you're geting the value from the timer (possibly in the main loop). This kind of hardcoding is well known - it enforces slowdown of the gameplay when desired frame rate cannot be achieved.
Quote: Original post by gorogoro
By the way with this if statment the thing works just fine.
Good for you!
Now go fix that mass/force issue I was bugging you about before.
~def