Hello, I am currently at work on a primative IMer to play with the concepts of networking. However, I am having problems using the send() and recv() functions. Right now my server reads:
int currentClient=0;
clients[currentClient]=accept(listenSock,&clientSocks[currentClient],0);
cout<<"Client has connected"<<endl;
char recvdWords[36];
recv(listenSock,recvdWords,sizeof(recvdWords),0);
cout<<"Client says "<<recvdWords<<endl;
and my client reads:
cout<<"Connecting to server..."<<endl;
//Define server socket
sockaddr_in server;
server.sin_family=AF_INET;
server.sin_port=htons(5001);
server.sin_addr.s_addr=inet_addr("192.168.1.100");
if(connect(serverSock,(struct sockaddr*)&server,sizeof(server))==SOCKET_ERROR)
{
cout<<"\nError: Failed to connect to server!"<<endl;
cin.ignore(1,'\n');
WSACleanup();
return 0;
}
char words[]="Look! The program works!";
send(serverSock,words,sizeof(words),0);
But when I run the client, the server spits out a string of strange characters. The string is the same every time, even if I change what I'm sending. Why won't send() and recv() work?