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HELP: tileable images

Started by February 05, 2001 11:37 AM
1 comment, last by nicho_tedja 24 years ago
I''m wondering how people make tileable images. starcraft for example. i don''t know how, but it has very smooth tiles that you can''t see where they begin and end. i''m stuck with a tile where you can see it begins and ends (same thing happened when you try to tile a circle, you get many circles). I played Photoshop for doing this thing with noise, distort, etc effects, but it''s just the same thing. Anybody knows how to make the tiles tileable???
My compiler generates one error message: "does not compile."
There are a couple of ways.

The cloud filter is seamless if you apply is over an image that is a power of 2 in both dimensions eg. 16x16 256x256. Lighting effects will be seamless as well, as long as you use directional lights.

Or you can start with an image a few times the size you want and divide it into pieces that are the size of the image you want with a grid. Draw whatever you want in this area, and then copy each of the pieces and paste them into a new layer so that they are one on top of the other. This will then appear seamless.
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Just this weekend I ran across a free graphics app designed specifically to make tiles, witha lot of focus on seamless ones.

It''s called sTile

And it''s pretty nifty.

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