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Game Programming Articles

Started by February 02, 2001 08:23 PM
2 comments, last by MSkinn99 24 years ago
I have recently been setting up my own game programming web page. Unfortunately, I have only one article. So, if you can, please tell me what you would like to see an article/tutorial on. It can be any topic. So, have fun and don''t be afraid to tell me what you want. Thanx -MSkinn99 What''s done is done (Until you hit Undo) Two wrongs don''t make a right; but 3 lefts do. You''d be paranoid too if everyone was out to get you.
Yet another game programming web page...
-MSkinn99What's done is done (Until you hit Undo) :)Two wrongs don't make a right; but 3 lefts do.You'd be paranoid too if everyone was out to get you.
Yet another game programming web page...
I''d like to read a newbie article on how to program old DirectDraw stuff in the new DirectX 8 D3D way. I''m trying to use the SDK, but it''s slow going.


Dave
Dave_________________There are three kinds of people in this world: Those who can count, and those who cant.
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How about something on matrix concatenation? I can''t seem to get the results I thought I was going to get.

Never cross the thin line between bravery and stupidity.
MSkin: First you have to determine whether it might be better to just submit articles here. Is there good reason for people to visit your site? This site has lots of visitors, and people tend to go where there are already many visitors (important for forums and such).

dave: msdn.microsoft.com should tell you everything you need to know. You''d probably render transformed-and-lit polygons using Direct3D. Only problem, besides the overhead, is that it would require a 3D card since DX8.0 has no software renderer. A much better alternative is to use version 7.0. Only use 8.0 for 3D games, is the way I feel.

~CGameProgrammer( );

~CGameProgrammer( ); Developer Image Exchange -- New Features: Upload screenshots of your games (size is unlimited) and upload the game itself (up to 10MB). Free. No registration needed.

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