Pascal or Delphi??
I know pascal and delphi are somewhat similiar, but which is better for programming games??
To do all that one is able to do, is to be a man; to do all that one would like to do, is to be a god.- Napoleon Bonaparte
A really hard question. I used to progrram games in pascal for quite a few years until I switched to c++ last year. For many types of games that don''t require top grafic it''s an easy to learn and use tool. IF you have the right units. With the included 640x480x16 you can''t nearly do as much as with 1024x768x2^16, which is possible in BP7. The biggest disadvanteage is the fact that it''s a DOS-language - 640k of memory, or you''ll have to use awful tricks. I doing Delphi at school at the moment, it has the advanteage that is''s a windows environment, with really easy access to buttons etc. Object oriented programming is possible, but graphics are a bit tricky, and slow. No acceleration (as far as I know), and everything is bound to Windows objects (which can be either bliss or curse). Si IF I would do a game in one of the languages, I''d choose BP7. I don''t plan to, I got c++ (; If you need any units or further info on pascal, feel free to mail me. HTH,,
NoNseNse
NoNseNse
Delphi is far better for games, it provides fast and optimized
binaries, support to opengl and directx, windows api, and much
more.
If you need a easy and fast tool for games check my page at:
http://hyper64.cjb.net/
Here you will find a library for 2d games, its very complete!
Now features movie playback, directinput, sound, directdraw,
PNG JPG and BMP loading, etc...
Its very easy to use, it hides the windows api stuff, so you
can code like you used to do for DOS. Very easy sprite/image
handling, special effects, primitives, etc..
-= what''s next? =-
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