What do i need to get started?
I program in c++ and want to get into game development (ive been making tetris clones etc. already), i am looking for a good book on it right now but was wondering if anyone could list resources that may help me.
such as: online texts, online books (inhtml or pdf formator whatever), engines, libraries (especially those), API, graphics, etc.
BY THE WAY: the project i am ready to program is a small isometric and/or tile-based(birds-eye view) rpg with turn-based combat and 16-bit type graphics (as long as you can tell what things are thats all that i care about at this time)
would 2d overhead be that much easier than isometric? (if at all)
much thanks for any help.
A descent game programming book would be Tricks of the Windows Game Programming Gurus by Andre LaMothe which covers DirectX also. As far as an API, I would choose either DirectX or OpenGL but it''s up to you. If your not to experienced with tile based games, I would start with 2d overhead because in my oppinion they are easier. For online text, there are a bunch of articles on this site for isometric views and the like. Heres the link: http://www.gamedev.net/reference/list.asp?categoryid=44
Hope this helped.
Hope this helped.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement