Advertisement

3ds how to share object rotation/translation with it being a child?

Started by February 26, 2006 12:43 AM
-1 comments, last by Raeldor 18 years, 11 months ago
How can I have an object share the same rotation/translations as another object without it being a child of the object? I want to have one object be the bone, and another be the limb. I want the limb to be in root space though, not as a child of the bone. Thanks!

This topic is closed to new replies.

Advertisement