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Rocket Structure (last one was closed)

Started by February 16, 2006 01:40 PM
28 comments, last by Shannon Barber 18 years, 10 months ago
structurecockpitopen6sx.png
Huzzah HTML?
<IMG SRC="http://img137.imageshack.us/img137/765/structurecockpitopen6sx.png">

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Its not very good.
With love, AnonymousPosterChild
I think that a better description is that its not very *detailed.* Details help alot, especially in the texturing.
Take a look at the contours of a real jet for comparison. You need a streamlined shape, with almost no straight lines or corners along the body.
Quote:
Original post by Ezbez
I think that a better description is that its not very *detailed.* Details help alot, especially in the texturing.


No, its not very good. The model seems to be little more than some primitives slapped together haphazardly, theres no texturing, and worst of all, I cant picture it flying, which is paramount in rocket and jet design for games.
With love, AnonymousPosterChild
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Quote:
Original post by AnonymousPosterChild
No, its not very good. The model seems to be little more than some primitives slapped together haphazardly, theres no texturing, and worst of all, I cant picture it flying, which is paramount in rocket and jet design for games.


I agree. If I made a pyramid with no texture and said it was a model of the Great Pyramids of Gaza, would you say its a bad model, or would you say its good but not detailed? Thats essentially what we have here (on top of that, an entirely new thread for it... yeesh.)
-------------www.robg3d.com
Also, it's missing a lot of pieces. Like, wings. And the top half of the fuselage. Air intakes, wheels, etc. And you could at least use material colors that are close to the real thing.

But, um, good for you! Now get better.
gsgraham.comSo, no, zebras are not causing hurricanes.
Quote:
Original post by Professor420
Quote:
Original post by AnonymousPosterChild
No, its not very good. The model seems to be little more than some primitives slapped together haphazardly, theres no texturing, and worst of all, I cant picture it flying, which is paramount in rocket and jet design for games.


I agree. If I made a pyramid with no texture and said it was a model of the Great Pyramids of Gaza, would you say its a bad model, or would you say its good but not detailed? Thats essentially what we have here (on top of that, an entirely new thread for it... yeesh.)


Did you maintain the proper proportions of the pyramid? Did you do anything to maintain scale? Did you do anything like add or subtract a wall? Because thats what this person did. There are sections of the ship that are just... gone. The landing gear doesn't even have wheels, and there is a giant fin that seems to have no purpose at all.
With love, AnonymousPosterChild
Detail was not just refering to the texture. I was also talking about the model, which as many people have pointed out lacks parts. Detail could be making it smoother or adding air intakes or any of a thousand other things. I'm not disagreeing with you guys, just making the point that it does lack detail and that is a large portion of why its not real great.

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