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Back to General and Gameplay Programming
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Light Coronas within OpenGL
General and Gameplay Programming
Programming
Started by
DisKordCoder
January 14, 2001 08:08 PM
-1
comments, last by
DisKordCoder
24 years ago
DisKordCoder
Author
122
January 14, 2001 08:08 PM
ok, so its easy to display a light corona, but within Opengl, how can you tell if the corona is being covered by another polygon or object so it can be removed off screen?? Any help, Thanks.
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