Quote:Original post by Oluseyi You can play for the orange-flavored popsicles if you want, it doesn't change the fact that the story merely exists to compel suckers like you to hand over more cash for the exact same play mechanics. Worse, since you could have gotten the story as a pure story - novel, comic, film - it covers up the atrocities of the "interactive" gameplay portions. It also helps stretch the game out to meet the obligatory "40 hours of gameplay!" marketing bullet, though most of those 40 hours are spent watching cutscenes.
It's a formula, and it clearly works. I mean, look at you! [smile] |
The problem occurs rather in any genre when designers use a game focus more on the story as authors, than the possibilities for the player.
Sometimes stories are better put in other mediums rather than software--and sometimes there're not. Also, RPGs often allow the player to experience the story how they feel is fit. For example, Final Fantasy 7 may have rehashed similar gameplay mechanics as previous ones, but the magic (materia) system allowed players more flexibility to use characters how they liked.
...as for repeated "play mechanics", isn't that the major problem with the mainstream game industry? Lots of games have the same form of interactivity, with just better graphics tagged on. How many FPS play exactly the same way (use mouse to aim and shoot... arrows to move (or wasd)... CTF... shoot almost everything in sight...)? Not that they're not great games (many are), but what makes someone buy it when it's exactly the same to what they have? Do higher polygon counts and graphics make games more fun? It does help with emersing the player in the environment, but that won't hold if they've done everything there before. Stories help to attach a player to the world and gives them the ability to experience something that they may not be able to otherwise. RPGs allow the player to become part of the world, that's what makes them different from books.
The point is very true however. If commercial games aren't going to test out bizarre ideas, who better than the independents?
[Edited by - mako_5 on December 30, 2005 11:37:53 PM]