AI Books or Tutorials
Hello,
Right now I am getting off the ground with development of my commercial FPS game, Warlords of Earth. The game has a strong emphisis on multiplayer aspects of the game with deathmatch coop, story coop, deathmatch, coop arcade, and RECON (32 players vs. 32 players).
I am going to also try to add in an attractive storyline that will pull in the player, and with that I would like to have good AI to implement into the solo mission mode. I really need help with AI programming though.
I would like to find some tutorials or a book that will easily be able to be implemented into any game engine, and shown in a way that is easily understood so I could go through and learn some customization techniques. Can anybody give a helping hand to me with that?
December 24, 2005 06:53 PM
Can't give you any help here. Sorry about that. Programming Game AI by example is okay for starters.
is it just me or the articles/books links dont work?
tonyg please fix!
tonyg please fix!
Look here
http://www.cs.berkeley.edu/~russell/prog.html
http://www.ai-junkie.com/ai-junkie.html
http://ai-depot.com/
http://www.cs.berkeley.edu/~russell/prog.html
http://www.ai-junkie.com/ai-junkie.html
http://ai-depot.com/
-----"Master! Apprentice! Heartborne, 7th Seeker Warrior! Disciple! In me the Wishmaster..." Wishmaster - Nightwish
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