THANKS!!!!!!
I would like to thank c++ freak & Insomnia for answering my question!
And now it is time for me to go develop some 2D & 3D Dos & Windows games using Borland Delphi!
SEE YA!
Oh yeah before I go, I saw what you meant by rodneyldixon posting faster than the people at www.gamedev.com could answer his questions!
So I hope he is paying attention to this question:
Is Borland C++ Builder, Borland C++, Visual C++, and Pascal able to develop 2D & 3D Dos & Windows games?
THANKS YOU GUYS & HAPPY NEW YEAR 2001
Edited by - Delphi Programmer on January 1, 2001 7:55:29 PM
well actually I answered your questions under your former guise at least twice, but you never bothered to read them. Instead you preferred just to post your question over and over again... congrats to c++freak for answering your question in a manner you could understand, in a nice big readable font. Perhaps you should pick up some ''teach baby to read'' books. They''re full of big words like ''cat'' and ''dog'' all in nice big fonts too! Good bye and good luck.
Insomnia
Insomnia
Insomnia
quote:
well actually I answered your questions under your former guise at least twice, but you never bothered to read them. Instead you preferred just to post your question over and over again... congrats to c++freak for answering your question in a manner you could understand, in a nice big readable font. Perhaps you should pick up some ''teach baby to read'' books. They''re full of big words like ''cat'' and ''dog'' all in nice big fonts too! Good bye and good luck.
Apparently, you''re only credited for an answer if you reaffirm what he wants to hear.
January 01, 2001 08:24 PM
Hmm... okay, so either Delphi is better than I thought, or everybody forgot about that one...
>> And now it is time for me to go develop some 2D & 3D Dos & Windows games using Borland Delphi!
Didn''t I just read "DOS" somewhere in that sentence ? Isn''t Delphi supposed to be a Windows RAD tool ?
Also, I don''t want to be mean or anything, but that was quite a lame question IMHO; As for the other languages, here are the answers:
Borland C++ Builder: Windows
Borland C++: Windows and DOS
Visual C++: Windows (DOS for early versions)
Pascal: Windows and DOS
These are the platforms you can compile executables for. That means you can write 1D, 2D, 3D, 4D, and so on for these platforms (good luck for the 4D one, though lol).
>> And now it is time for me to go develop some 2D & 3D Dos & Windows games using Borland Delphi!
Didn''t I just read "DOS" somewhere in that sentence ? Isn''t Delphi supposed to be a Windows RAD tool ?
Also, I don''t want to be mean or anything, but that was quite a lame question IMHO; As for the other languages, here are the answers:
Borland C++ Builder: Windows
Borland C++: Windows and DOS
Visual C++: Windows (DOS for early versions)
Pascal: Windows and DOS
These are the platforms you can compile executables for. That means you can write 1D, 2D, 3D, 4D, and so on for these platforms (good luck for the 4D one, though lol).
quote:
Borland C++ Builder: Windows
Borland C++: Windows and DOS
Visual C++: Windows (DOS for early versions)
Pascal: Windows and DOS
These are the platforms you can compile executables for. That means you can write 1D, 2D, 3D, 4D, and so on for these platforms (good luck for the 4D one, though lol).
4D
Anyway, it''s possible to compile DOS apps for C++Builder. I''m pretty sure you can for Delphi. The reasoning is that all the borland compilers use the same ''back-end''. And so they should all be able to compile DOS apps. The next thing is, Delphi is just a extenstion (sp) for Pascal for Windows RAD, and as Delphi can compile normal Pascal code, you should be able to compile DOS apps in Delphi.
------------------------------
BCB DX Library - RAD C++ Game development for BCB
quote:
Original post by c++freak
Borland C++ Builder: Windows
Borland C++: Windows and DOS
Visual C++: Windows (DOS for early versions)
Pascal: Windows and DOS
These are the platforms you can compile executables for. That means you can write 1D, 2D, 3D, 4D, and so on for these platforms (good luck for the 4D one, though lol).
4D
Anyway, it''s possible to compile DOS apps for C++Builder. I''m pretty sure you can for Delphi. The reasoning is that all the borland compilers use the same ''back-end''. And so they should all be able to compile DOS apps. The next thing is, Delphi is just a extenstion (sp) for Pascal for Windows RAD, and as Delphi can compile normal Pascal code, you should be able to compile DOS apps in Delphi.
——————————
BCB DX Library - RAD C++ Game development for BCB
THANKS!!!!!!!
Now what I want to know is since I can create 1D, 2D, 3D, 4D, and so on with Borland RAD Tools, which would be the easiest and the best to use to create 3D games for Dos & Windows!
DirectX all the way. GameDev hosts a load of articles, samples and tutorials on this, so there''s no need to go any further. Because last time I used Delphi, DirectX wasn''t born yet, I can''t tell you which component you need to use though, but I''m pretty sure that Delphi comes with DX components by default.
Oh and, Delphi and C++ Builder being able to compile code into DOS executables looks like a nice feature, but I guess that it''s not any better than the good ol'' Turbo Pascal in this case.
Btw, that previous anonymous posting was from me, sorry IE messed up things once again
Oh and, Delphi and C++ Builder being able to compile code into DOS executables looks like a nice feature, but I guess that it''s not any better than the good ol'' Turbo Pascal in this case.
Btw, that previous anonymous posting was from me, sorry IE messed up things once again
---All you base are belong to us !
quote:
Original post by Lamtd
DirectX all the way. GameDev hosts a load of articles, samples and tutorials on this, so there''s no need to go any further. Because last time I used Delphi, DirectX wasn''t born yet, I can''t tell you which component you need to use though, but I''m pretty sure that Delphi comes with DX components by default.
Oh and, Delphi and C++ Builder being able to compile code into DOS executables looks like a nice feature, but I guess that it''s not any better than the good ol'' Turbo Pascal in this case.
Btw, that previous anonymous posting was from me, sorry IE messed up things once again
No problem at all!
THANKS!!! Happy New Year 2001
This topic is closed to new replies.
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