Easy to use Networking API with VC++ 6.0
Know of any? I tried Raknet but it wasnt working on vc++ 6.0 or atleast I couldnt get it to work.
You might like Enet. It's lightweight, portable, and uses UDP with reliable packets, so it is especially suited for fast data transfers in FPS's and such. Documentation is scarce though.
Do you use this?
And if you do, would you mind helping me?
I tried using raknet but i cant get it to work, all the instructions are for 2003.net
And if you do, would you mind helping me?
I tried using raknet but i cant get it to work, all the instructions are for 2003.net
I've used it for a little while now, and I quite like it.
See how far you can get and feel free to ask, it's not that hard. Start off reading the docs and compile enet_lib.dsp, so you get a .lib file which you can link to your own projects (you could also drag all enet files to your project but that's more of a hassle in the long run). I'm off to bed now so any questions I will answer tomorrow. Good luck.
See how far you can get and feel free to ask, it's not that hard. Start off reading the docs and compile enet_lib.dsp, so you get a .lib file which you can link to your own projects (you could also drag all enet files to your project but that's more of a hassle in the long run). I'm off to bed now so any questions I will answer tomorrow. Good luck.
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