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My tetris clone

Started by December 26, 2000 01:54 PM
5 comments, last by biskit 24 years, 1 month ago
Ok, then, i just got version a semi working demo of my tetris clone done, and i''d like you guys to test it for me. There is no support for winning, losing, points, or the concept of levels, i just wanna test out my logic and so forth. I believe your going to need DirectX 7 to run it. Please report and errors, etc... ---------------------------------------- Implementation is everything. Period. Particle Toast
----------------------------------------Implementation is everything. Period.
Man I''m dumb. Here is the link :p
BlockTris


----------------------------------------
Implementation is everything. Period.
Particle Toast
----------------------------------------Implementation is everything. Period.
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MyGL32: Error initializing DirectDraw..
error in module MYGL.DLL.
I have DirectX8 and Voodoo3
I get the same error. I have DX7 and a TNT

Just my thoughts take them as you will.

"People spend too much time thinking about the past, whatever else it is, its gone"-Mel Gibson, Man Without A Face
Just my thoughts take them as you will. "People spend too much time thinking about the past, whatever else it is, its gone"-Mel Gibson, Man Without A Face
I managed to write a tetris-clone, too. You might be able to get some ideas on what (more likely, what not) to do.

It''s at http://www.geocities.com/toverbay.geo/blockheads.htm

Let me know what you think.

Luhar
ooooOOOOooooOOOOooooOOOOoooo
Unhand thy giggle-stick!
OOOOooooOOOOooooOOOOooooOOOO
LuharooooOOOOooooOOOOooooOOOOoooo Unhand thy giggle-stick!OOOOooooOOOOooooOOOOooooOOOO
MyGL32: Error initializing DirectDraw..
error in module MYGL.DLL.
I have DirectX7 and Voodoo3

Only regret the things you never do!
www.shadworld.com

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Same error DX8, Voodoo3

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