Bitmap resources
OK, I''m reading LaMothe''s book, but he doesn''t cover bitmap resources. Are they that bad that they aren''t worth using? I''d like too just so I have all my stuff in the exe, but even tho I know how to load them, how do I put them onto an offscreen surface? Is that the catch, I can''t?
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"Need more eeenput..."
- #5, "Short Circuit"
Blade Edge Software
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Drew Sikora
Executive Producer
GameDev.net
Check out ddutil.cpp (I think) in the DirectX SDK -- it does just what you''re asking for. Or go to my website and look at Game Programming Genesis #6 -- loading bitmaps from both files and resources is the first thing covered.
-Ironblayde
Aeon Software
Next thing you know, they''ll take my thoughts away.
-Ironblayde
Aeon Software
Next thing you know, they''ll take my thoughts away.
"Your superior intellect is no match for our puny weapons!"
Ah yes - I was halfway there I knew about the DC with DX surfaces and how to load a bitmap - what I didn''t know was the BitBlt() function. Aha. Thanx.
==============================
"Need more eeenput..."
- #5, "Short Circuit"
Blade Edge Software
==============================
==============================
"Need more eeenput..."
- #5, "Short Circuit"
Blade Edge Software
==============================
Drew Sikora
Executive Producer
GameDev.net
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