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Bitmap resources

Started by December 21, 2000 11:54 PM
1 comment, last by Gaiiden 24 years ago
OK, I''m reading LaMothe''s book, but he doesn''t cover bitmap resources. Are they that bad that they aren''t worth using? I''d like too just so I have all my stuff in the exe, but even tho I know how to load them, how do I put them onto an offscreen surface? Is that the catch, I can''t? ============================== "Need more eeenput..." - #5, "Short Circuit" Blade Edge Software ==============================

Drew Sikora
Executive Producer
GameDev.net

Check out ddutil.cpp (I think) in the DirectX SDK -- it does just what you''re asking for. Or go to my website and look at Game Programming Genesis #6 -- loading bitmaps from both files and resources is the first thing covered.

-Ironblayde
 Aeon Software

Next thing you know, they''ll take my thoughts away.
"Your superior intellect is no match for our puny weapons!"
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Ah yes - I was halfway there I knew about the DC with DX surfaces and how to load a bitmap - what I didn''t know was the BitBlt() function. Aha. Thanx.

==============================
"Need more eeenput..."
- #5, "Short Circuit"
Blade Edge Software
==============================

Drew Sikora
Executive Producer
GameDev.net

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