Advertisement

I know you've all heard it before...

Started by December 06, 2000 02:29 AM
6 comments, last by Retro 24 years, 1 month ago
... but should i learn c or c++ first. Please, any feedback would be good. Any sugestions on good books? Retro
Retroretro@gdnmail.net
c++ is a derivative (ie extension) of c and it uses all of the c syntax and theory plus some extra concepts. Personally I''d start with c and once I was happy with c just move onto the concepts of c++

Just my tu''pence worth - any other opinions ?
Advertisement
I found that learning C before I started studying C++ was very helpful(I'm still learning C++ now). I've seen your question addressed in various books and online sources and it seems that most people say you shouldn't really have a problem studying C++ without knowing C however knowing C before is beneficial. In my opinion going from C to C++ is the better way to approach it. I also belive that if you plan on studying java sometime that knowing C can also be of great help. If you do decide on learning C first I suggest getting yourself a copy of the best seller "teach yourself C in 21 days" by sams it's a really excellent book and if your lucky you might even be able to find it in the discount bins at some store (I found mine at a shoppers drug mart! hehehe

Edited by - PsyCHo puNk on December 6, 2000 9:03:20 AM
have a look for yourself:

http://devcentral.iftech.com/Learning/tutorials/subcpp.asp
If you know we''ve all heard it before, why didn''t you think to check the "New? Start Here" section of the board?

http://www.gamedev.net/reference/start_here/

Where you can find a myriad of topics:
What language and compiler should I make games with?
What are the differences between the languages?
I want to go to school for game development What books should I get to learn programming?
How do I make games? I am trying to use DirectX to make a 2D game
I want to make my DirectX game in 16-bit How do I use DirectSound?

How do I use DirectInput? Im using DirectInput, how do I get useable characters out of it?
How do I write text in my games? I want to understand DirectX in a deeper way
I need help with getting into Direct3D I want more information on Direct3D
I need help making an interface for my game I want to add networking to my game, help me with DirectPlay
Im trying to add a movie to my game I want to do blending or alpha blending in my game
I want to make games with some friends over the net What books should I buy to make games?

Stoffel continues his crusade to direct newbies to the FAQ...
The object oriented concepts of C++ are typically easier to learn and understand without any previous knowledge of procedural/structured programming (i.e. C). This is highly dependent on the comprehension abilities of the person learning the language, but in general if you plan on write heavily class oriented code, you''ll want to start with C++ as early as possible.
Advertisement
eh this is kind of stupid. It doesn''t matter what you think you are learning first, you are going to end up learning the same things.
cmaker- I do not make clones.
quote: Original post by Stoffel

If you know we''ve all heard it before, why didn''t you think to check the "New? Start Here" section of the board?

Stoffel continues his crusade to direct newbies to the FAQ...


I''ve already gone there. I just wanted more peoples opinions.

Retro
Retroretro@gdnmail.net

This topic is closed to new replies.

Advertisement