Quote:
Original post by Wavinator
I think the really tricky part is going to be in how the player declares to the world "this is my faction and this is what we stand for."
I can see randomly generating NPCs that seek the player out based on this declaration, but I'm not quite yet clear on how the player makes the declaration.
I haven't played any MMORPGs and so I'm not really informed in the scope of what these guilds stand for, but could you implement this with some sort of template for defining what the guild stands for?
I'm thinking you could implement this with some sort of "Guild Registration Form" that the PC has to fill out to create their guild. As part of the registration the player must answer a series of questions to define the nature of the guild.
As an example, you could have a question such as:
- Q. What do your guild members feel about taking another's life?
- A1. Only the strong deserve to survive
- A2. Killing is a necessary evil
- A3. Only kill in self-defense
- A4. All life is sacred
- A5. No opinion
If you carefully crafted the questions to be appropriate for your RPG universe, and then had a way of translating that to your NPCs personalities, you could determine which NPC types would join your guild.