Few questions on basic networking
That is why I meant to imply but later cleared up. Sending mouse positions would make for an odd game when clients were playing in different resolutions :)
"I'm a newbie to networking and have done only one joke of a network for a game so far."
I just wanted to say that it's no joke - writing a networked game is tough, very tough. So don't feel bad about what you have written - it's all part of the learning process! You've probably gotten further than a lot of people on these forums. :)
My positive support post for the day!
I just wanted to say that it's no joke - writing a networked game is tough, very tough. So don't feel bad about what you have written - it's all part of the learning process! You've probably gotten further than a lot of people on these forums. :)
My positive support post for the day!
---------------------http://www.stodge.net
Thanks for everybody's tips and help, the project is now done and done with.
Sadly we end up just take out the problem rather then fixing it, there just wasn't enough time left to code a proper client and server. There is networking, it's just not quite as smooth and glorious as originally planned.
Sadly we end up just take out the problem rather then fixing it, there just wasn't enough time left to code a proper client and server. There is networking, it's just not quite as smooth and glorious as originally planned.
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