COM causing IDE crash
I''m writing an application which uses DirectPlay. I do not know much about COM, but I can not make a DirectPlay object unless i initilize it with a :
CoInitalize(NULL);
However doing that makes the Borland IDE debugger crash. I can still compile and link the program. It works fine with no errors or crashes. But I can not use the debugger which is very annoying. Any Ideas ??
I have tried Initalizing COM at different places in the program. But it always crashes the moment it hits that call.
do you know anyone with a different brand of compiler? you could have them try it and if it works, i would buy (or copy) that compiler. just a suggestion
That would not solve the problem. I don''t need a new complier. The program complies and links just fine with no errors. But since the IDE crashes, there maybe a bug thats not apparent. Or I am just doing something wrong.
does anyone have an idea on what may be going on ?
In any case I don''t have a few hunderd extra $$$ to go on a software buying spree :-)
P.S. I am using Borland C++ 5.02
does anyone have an idea on what may be going on ?
In any case I don''t have a few hunderd extra $$$ to go on a software buying spree :-)
P.S. I am using Borland C++ 5.02
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement