How to export 3d data to xyzuv format?
Hi, NeHe''s tutorial engine describes 3d objects in the following way:
// Floor 1
0
-3.0 0.0 -3.0 0.0 6.0
-3.0 0.0 3.0 0.0 0.0
3.0 0.0 3.0 6.0 0.0
0
-3.0 0.0 -3.0 0.0 6.0
3.0 0.0 -3.0 6.0 6.0
3.0 0.0 3.0 6.0 0.0
The first line beneath the comment is the texture id number.
Each line below describe one vertice of a triangle: first 3 numbers are x, y, and z co-ordinates, last 2 numbers are u and v mapping co-ordinates for the texture.
Question: Does anyone know of a file format conversion app that will convert from, say, .3ds format to this or a similiar format? Or does someone know how to make a plugin for 3dsmax to do this?
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