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3dsmax & animation (rotations)
General and Gameplay Programming
Programming
Started by
diafera
October 04, 2000 10:55 AM
-1
comments, last by
diafera
24 years, 3 months ago
diafera
Author
122
October 04, 2000 10:55 AM
I exported animation from 3DSMAX to my game engine. Bezier interpolation (position & scale) works fine, but I need help about rotation. How can I use TCB in quaternion interpolation (slerp) ?
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