Which Language?
This seemed like the best place to post this question.
I am interested in designing a game. I want it to be an internet based game like Utopia
(http://games.swirve.com/), Archmage (http://www.magewar.com/archmage/index.html)
, Space Merchant (http://www.shareplay.com/spacemerchant/) , etc.
I have just started learning PHP. But since I ran across this board I thought I''d ask if
that''s the direction I should be going in? Should I be trying to learn something like Oracle
Delphi or C instead?
Basically what I''m looking for is a suggestion of what I should be learning specifically for
internet based game design.
Any other suggestions would also be appreciated.
Thank You
Archfiendhttp://www.brassknuckles.nethttp://pub2.ezboard.com/bbrassknucklesforums
Well it''s not really the right forum to ask this question in, it should be in the Programming Forum, but you asked nicely, and I''ll leave it here for 24hours so you know where it went afterwards .
As far as browser-based games go, I think you could work with PHP or CGI as technologies, and I believe you can program CGI in both Perl and C as languages. However, there are people out there much better qualified to answer your questions than I am
People might not remember what you said, or what you did, but they will always remember how you made them feel.
~ (V)^|) |<é!t|-| ~
As far as browser-based games go, I think you could work with PHP or CGI as technologies, and I believe you can program CGI in both Perl and C as languages. However, there are people out there much better qualified to answer your questions than I am
People might not remember what you said, or what you did, but they will always remember how you made them feel.
~ (V)^|) |<é!t|-| ~
It's only funny 'till someone gets hurt.And then it's just hilarious.Unless it's you.
Mmm, if you are talking about a purely Web based game, PHP is a good start. It will allow you to write webpages dynamically. You can link with numerous databases. Very powerful if you don''t plan on doing realtime graphics or anything too fancy.
If you learn C, you can do CGI which is basically a more lowlevel way of generating webpages (you''d have to read a bit of CGI doc to understand). Honestly, I had to do it both ways, and in the end, PHP was much sufficient. C has the advantage of being more powerful, since PHP is web oriented. But what PHP does, it does it well, and it''s easier for you (generate cookies, for instance, Access databases, etc).
Maybe you should describe your design a bit better. I don''t really know those games you mention, and they don''t show much details on their pages ...
Oh, just for you information. With d-HTML, CSS, java-script, you can do some real kick ass stuff already!
youpla :-P
If you learn C, you can do CGI which is basically a more lowlevel way of generating webpages (you''d have to read a bit of CGI doc to understand). Honestly, I had to do it both ways, and in the end, PHP was much sufficient. C has the advantage of being more powerful, since PHP is web oriented. But what PHP does, it does it well, and it''s easier for you (generate cookies, for instance, Access databases, etc).
Maybe you should describe your design a bit better. I don''t really know those games you mention, and they don''t show much details on their pages ...
Oh, just for you information. With d-HTML, CSS, java-script, you can do some real kick ass stuff already!
youpla :-P
-----------------------------Sancte Isidore ora pro nobis !
October 04, 2000 12:38 PM
look into java servlets. It is an easy to use language and has syntax similar to C++. Servlets are server programs, have one run the game. Then have each client be a java application or applet. You''ll be able to easily make a nice interface by using swing components. Have the client automatically connect to the server.
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