I need some book about game design
Game Design: Secrets of the Sages is the best I've ever read. Andrew Rollings and Ernest Adams on Game Design was also good, but approached game design in an entirely different way.. the first one is a quick-fix type thing, while the second requires some time and consideration of what they're talking about.
Disclaimer: "I am in no way qualified to present advice on any topic concerning anything and can not be held responsible for any damages that my advice may incurr (due to neither my negligence nor yours)"
You might also try The 400 Project, which isn't actually a book, but rather a Game Developer Magazine column. It's (very gradually) finding its way online here.
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