MAYA as level editor ???
I did a little research , And as I understand, most of the new games are using MAYA as level editor.
For example: DINO CRISIS 3(capcom), new LUCAS ARTS titles,
I think DOOM3, GRAN TURISMO 3...................
So if MAYA is good enough for those great titles, is it good
for me? I want to be capable of creating levels like unreal2's, halo's, or any other new 1P-shooter.
And: Is it hard to code a translator such that translates
level maded on maya into my 3dengine ???
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